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Kotor two weapon fighting
Kotor two weapon fighting






kotor two weapon fighting

Once you become a Guardian, the amount of skill points you get on levelups will decrease dramatically, but you’ll unlock Treat Injury as a class skill, so start investing the skill points you’ve saved up in there. Skills: As a Scoundrel, invest as many skill points into Persuade as you can and save the rest. On the other hand, the light side offers some nice buffing powers that this build could really use. Most of the dark side force powers are offensive in nature, which doesn’t mesh well with the Ravager’s poor force abilities. You’ll want to take Scoundrel up to level 7 for Sneak Attack IV then go Guardian the rest of the way.Īlignment: Light Side. Like I said, this build is all about this class combo.

kotor two weapon fighting

The details of the build are as follows:Ĭlass: Scoundrel -> Guardian. Once you’re in the fray, start spamming Critical Strike. The basic battle plan for the Ravager has you initially casting Force Speed and striking an enemy with your regular attack in order to reap the benefits of Force Jump and by extension, Sneak Attack. Secondly, I wanted to make a build that focused on critical hits, which in itself involves two things that I’ve never used in a build: dual lightsabers and the Critical Strike feats. The cool thing about this build is that if you use Guardian’s Force Jump on an enemy, it receives the damage boost from Scoundrel’s Sneak Attack! It’s one of the best examples of class synergy in KOTOR, if you ask me. First and foremost, I wanted to make a Scoundrel -> Guardian build. With this build, I wanted to do a couple of things that I haven’t done in a KOTOR build before.








Kotor two weapon fighting